![]() ![]() Work is mostly skipped except for story items. ![]() Dates and get togethers can be canceled during the week, and play as an event chain. Most of the boring things like cleaning, shopping for groceries, and the like will be handled easily from the planner in exchange for time. Instead, I’m aiming for a sort of hybrid approach.Įach week, players will be presented with a week planner to schedule certain activities and arrange social activities like dates or hanging out with friends. Those games seem to have the opposite issue, where it feels like too little control over the player character. On the other end of the spectrum are games like New Life, where activities/actions are chosen in advance. I like the freedom offered by very open map-based games like Girl Life, but also find that managing every aspect of a normal life each day gets boring and/or tedious pretty quick. Gameplay uses a mixture of play styles from two different approaches to life sim games. 5.8 What Happens to Your Children After Birth?Ĭontent Information What Will Gameplay Be like?.4.4 Are You Dedicated to Working? How Much Time Will You Spend On Development?.4.3 Why Do You Have A Patreon, Can’t You Do This For Free Like Game X?. ![]() 4.1 I’m Seeing Tons of Variable Names and Nothing Works, What’s Up With That?.3.4 What’s your take on dealing with planned, but incomplete, content?.3.2 What Sort of Release Schedule Are You Expecting?.3.1 Will You Gate Content for Patrons Only?.2.3 What’s Up With the PC Liking Men but Then Women?.2.1 How is the player character customization expected to work in the game?.1.6 What Kinks/Content Will You actually Include?.1.4 Will Content be Limited to M/F only?. ![]()
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